CBSE Class 8 Computer Science Syllabus

Chapter For CBSE Class 8 Computer Science

NCERT Computer Class 8 solutions offer a different yet holistic and all-inclusive approach to studying for the class 8 computer science subject. This is a solution to answering questions in the right manner wherein you don’t have doubts and you can learn all about the syllabus in one place. CBSE Computer Class 8 NCERT solutions focus on solving the tricky parts of the learning material and some students find certain concepts difficult to understand.

Computer Class 8 CBSE may be especially tough for students who don’t understand the various productive ways they can use the computer for. Most students at a young age use a personal computer for playing games. So, they may not have any knowledge of various efficient ways a computer can be used like for building a webpage or editing images and videos. CBSE Computer Class 8 study material. NCERT solutions from Extramarks help in managing all these issues.

NCERT Computer Class 8 helps the students in understanding the full CBSE syllabus well while they also develop a deeper comprehension of the prescribed topics.

Syllabus & Exam Weightage – Computer Science Class 8

  • Algorithm- Algorithm usage in programming, using an algorithm to solve problems
  • Flow chart- About flow chart, box types used in the flow chart (terminal box, input/output box, processing box, decision box) & their sequence, selection, and iteration-based questions
  • Photoshop review- Topics studied in class VII (rectangular marquee tool, quick selection crop, measuring, retouching, and painting)
  • More on Photoshop tools- Drawing and Pen tools (Pen tool- freeform pen, add an anchor point, delete an anchor point, convert point; horizontal type- vertical type, rectangle, rounded; rectangle- ellipse, polygon, line, custom, shape)
  • Working with masks- Optimally using masks & channels, making a quick mask, customizing a quick mask, saving a selection as a mask, viewing channels, adjusting individual channels, moving layers between documents, loading a mask as a selection, using gradient effects through a mask, resizing the canvas, colorizing with adjustment layers grouping and clipping layers, applying a mask from a previously saved selection, using type as a mask
  • Photoshop (continue…) type in Photoshop output from Photoshop- Photoshop vector tools: basic vector paths, drawing shapes, combining vector paths, converting shapes to selections, manipulating vector paths; Type in Photoshop: typographic design, creating a clipping mask from type, creating a design element from type, using interactive formatting controls, wrapping font type, designing a paragraph of type; Preparing file for print: preparing a file for web output, file compression
  • Flash- What is flash and how it is used, developing and creating animation, about symbols and instances, various types of symbols, changing an object to a symbol, introducing timeline and its use in animation, frames, and keyframe, about layers (inserting a new layer, renaming & deleting layer), types of animation (frame and tweened), motion tweening, shape tweening E-commerce E-greeting- EDI (Electronic Data Interchange), Definition of E-commerce and E-greetings, influence on user, Factors one should keep in mind while using e-commerce websites

Example

  • Chatting- Definition, example
  • Downloading/uploading- Downloading/uploading speed, difference, example, the concept of bandwidth and protocol
  • Audio and video conferencing- What are these, their uses, factors affecting video quality, benefits of video conferencing